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Gamer since 1981 trust my reviews

6.5

Fair
Difficulty:
Just Right
Time Spent:
40 to 100 Hours
The Bottom Line:
"Been there, done that"

Summary

This Fallout is nothing compared to Fallout 3 sorry to say

Positives
-Another massive world to explore
-Casino games
-Combat is fun and entertaining

Negatives
-Ugly world that don't share the same end of days feel as fallout 3
-A ton of stupid locations with nothing
-Boring repetitive side quests
-Boring and dull main storyline
-Tons of glitches and frame rate drops
This is not as good as Fallout 3 but still.....a decent game

This Fallout is nothing compared to Fallout 3 sorry to say

Positives
-Another massive world to explore
-Casino games
-Combat is fun and entertaining

Negatives
-Ugly world that don't share the same end of days feel as fallout 3
-A ton of stupid locations with nothing
-Boring repetitive side quests
-Boring and dull main storyline
-Tons of glitches and frame rate drops
This is not as good as Fallout 3 but still.....a decent game

This Fallout is nothing compared to Fallout 3 sorry to say

Positives
-Another massive world to explore
-Casino games
-Combat is fun and entertaining

Negatives
-Ugly world that don't share the same end of days feel as fallout 3
-A ton of stupid locations with nothing
-Boring repetitive side quests
-Boring and dull main storyline
-Tons of glitches and frame rate drops
This is not as good as Fallout 3 but still.....a decent gam





Fallout 3 take 2.

7.5

Great
Difficulty:
Just Right
Time Spent:
20 to 40 Hours
The Bottom Line:
"Broken"

Summary

Fallout New Vegas is a shooter/RPG game in which you take on the role of a currier that comes back to life after being shot in the head and having an item that you were transporting taken from you. There isn't much in the way of a core story as once you reach a certain point you'll have to make a judgment call as to how you want to proceed from that point on. With the choice you make ultimately deciding how the last portion will play out. As result Fallout New Vegas is a game that has replay value and features multiple endings.

Fallout New Vegas' graphics aren't all that spectacular and aren't anything to get excited over. If you've played Fallout 3 then you should know what you're heading into as the graphics look pretty much the same. As a result the graphics feel dated and old while elsewhere in the genera things have continued to improve.

Fallout New Vegas' gameplay is fairly fun but is held back by some noticeable issues and various bugs. For starters when you first boot up Fallout New Vegas you're required to download 2 updates that are supposed to fix a large number of bugs but once you get under way with your journey bugs do still tend to crop up. The most common that you'll probably encounter involves the VATS targeting system and can make it feel like the game is freezing up on you or jerking you around. Sadly these instances can result in you sometimes being killed and can be frustrating. However with the bugs aside the core gameplay is simple and fun and features plenty of side quests that you can do aside from the main quests which gives you plenty of things to do over the course of your journey through the wasteland.

Overall Fallout New Vegas is a good game that is fun to play but at the same time it feels rushed and wasn't properly vetted by the quality assurance department.




Fallout 3 is much better then Fallout: New Vegas... Just Sayin'

7.0

Great
Difficulty:
Easy
Time Spent:
20 to 40 Hours
The Bottom Line:
"Almost, but not quite"

Summary

First let me tell you that I'm a huge Fallout fan. I've gotten every single trophy inlcuding the platinum trophy in Fallout 3. However Fallout 4: New Vegas fell short for me. I don't know about you but the thought of all these casino's in a video game don't do it for me and that was the selling point of Fallout: New Vegas. It's just not fun to gamble with fake money, I've actually been to Vegas in real life and I love it but going to a make beleive Vegas just isnt fun. Basically the whole entire game revolves around New Vegas and you do missions just like in Fallout 3 however New Vegas doesn't have one single mission that doesn't have to do with the main plot somehow. I liked how in Fallout 3 you could venture off and just do different type of missions. In New Vega's completionist will have to play the game multiple times to see everything the game has to offer due to the fact that you have to join certain factions which will end up killing of certain story lines in other factions. This was a huge disappointment for me. New Vegas isnt all that bad though it does have alot more types of weapons to use then in previous entries so killing enemies is always more fun wtih an improved VAT system. If your new to the series though start off with Fallout 3.




fallout new vegas is the best fallout game in the series

9.5

Editors' Choice
Difficulty:
Hard
Time Spent:
20 to 40 Hours
The Bottom Line:
"Best in series"

Summary

fallout new vegas is the best fallout game in the series this time instead of the setting washinton your in vegas this time in this game you have this vegas feeling when you play it which i love that kind off feeling they are new guns in new vegas the guns you didnt have in fallout 3 like you have the m16 new assult rifles new shotgun and pistols and there handling are really good.you got the vats system back where you can aim at charcters body.in this game you first start out getting shot by some person you havent know yet and then this robot picks you up and saves your life and takes you to this doctor and from there you customize your charcter and sklls and then you search of looking for the person who shot you. you got the vats system back where you can aim at charcters body.new vegas is like fallout 3 in a way like graphics ,leveling up, it kinda off has the same feeling like fallout 3 except in new vegas its like the vegas feeling,same use of vats.there are now new creatures in this game now you have this large scorpian,these flys not sure what bug are they,you see these new sort of kind wolf and more.the good thing about new vegas if you finish all of the main quest you can still do side quest unlike in fallout 3.the quest and side quest are really fun you can spend hour with quest and there really fun and you get to explore areas and have a wonderful adevnture.in this game you still have good karma and bad karma just like fallout 3.they are new factions like the power gangers,npr and more.in fallout new vegas if you wear power gangers uniform and go to a npr turf there gonna shot you becuase they will think your a power ganger and npr hate the power ganger so in this game it matters what you wear.you can gamble now in new vegas which is fun.they are lots of glitches and frezzes in this game which is annoying just like fallout 3 except even more so make sure to quick save alot escpeilly on the ps3 where it frezzes alot!.if you like obilivon fallout 3 or skyrim or is a fan of rpg games you will defintly like this game alot its defintelly worth a buy.


Good-weapons-vegas-quests are fun-adevnture and exploring is a blast-gambling is fun-when your done with all the main quest you can still do side quest-vats is back best aiming-


Bad-glitches and frezzing-sort of like fallout 3-




Fallout: New Vegas improves from Fallout 3 in many ways and as a result nearly achieves the same level of excellence.

9.0

Editors' Choice
Difficulty:
Just Right
Time Spent:
100 or More Hours
The Bottom Line:
"Immersive"

Summary

WARNING: Some spoilers ahead

With a game as successful and beloved by many players as Fallout 3, it can be difficult to follow up with a spin-off that surpasses or even meets that very same eminence. Fallout: New Vegas tries its best to do just that, but falls slightly short. In a sense, it takes a nice step forward, then a slightly bigger step back. However, considering how superb of a game Fallout 3 is, saying that New Vegas falls just a tad short of that is a rather positive statement.

Unlike Fallout 3, the player is thrown into the massive gameworld much quicker. This time around, the main character has a much more vague background, and all that is really known is that the character is a courier who was delivering a mysterious platinum chip to the enigmatic ruler of New Vegas, Mr. House. This seemingly simple delivery was then foiled by the central antagonist Benny, who obviously wants the chip for himself. From then on, it's a wild goose chase that takes the player closer and closer to New Vegas. But this is a Fallout game, so you can basically do whatever you want as far as completing the main story path.

Initially the primary story path is somewhat linear. Considering the route that's supposed to be taken is chosen, tons of distractions such as side quests and the occasional captivating location will likely postpone the progression of the main quests. Such side interruptions can just as easily be ignored as well. The freedom to do whatever whenever is still present and one of the dominant reasons as to why this game is so great. Sooner or later, the player will arrive in New Vegas, which at first appears to be a less-than-elegant site filled with thugs, squatters, and other shady characters. That is indeed the case until access to The Strip is granted by various means. It may not seem as glorious as it does when viewing some of large structures from lengthy distances, but it's still the most lively and flashy of all the locations throughout the game.

Once a certain part in the story is reached, the time for tremendous decisions that hugely affect the outcome of the game begins. The central conflict focuses on the war between the NCR, a well known faction present in earlier Fallout games, and the ruthless Caesar's Legion, a group of Roman-inspired warriors looking to restore society through unnecessarily brutal means. Decisions must be made as to who you wish to aid in the upcoming battle at the Hoover Dam, a place in which the NCR has been holding off The Legion for years. Fortunately this isn't simply a two-sided option in regards as to who to side with. The choice to assist Mr. House in taking back New Vegas and driving off the NRC and Legion is available. There's also the opportunity to get even more creative and not side with anyone and make New Vegas independent by any means you feel necessary.

One significant difference between Fallout 3 and Fallout: New Vegas is the tweaked karma system and the return of reputation. This time around, karma isn't nearly as vital when it comes to how other characters act towards the player. Instead, one's reputation with a specific faction or even settlement determines how the people within that group will treat the player. A faction or settlement that idolizes you will deem you hero to them, while on the opposite side one that absolutely loathes you will attack on sight. That can be avoided to an extent by wearing apparel from that same faction. It's a bit disappointing to see the karma system become for the most part useless. Additionally, it's practically broken anyway. Killing innocent civilians and stealing items still grants you negative karma, but for some reason killing certain enemies that are always hostile, like feral ghouls, sometimes grants positive karma, thus rendering the status of an otherwise evil character's karma counterfactual. It's not that major of a letdown however. The reputation system does make more sense, especially in a game filled with many different factions to interact with.

The gameplay is nearly identical to that of Fallout 3, but with some minor alterations. VATS is essentially unchanged, with the exception of a few unique maneuvers with a number of particular weapons. One such weapon is the golf club, which in VATS can perform a special move that whacks a target in the groin. Aiming down the sights of all variations of weaponry is much improved, and true iron sights may also be implemented into the game, and while it does alter the gameplay some, it feels a tad out of place for a Fallout game. Shooting outside of VATS is a more viable option in contrast to Fallout 3, though it's still amusing to blast something's head off or crush an enemy in slow motion. Cinematic views of kills outside of VATS can also be seen with an option than can be enabled under the setting. The combat still has its awkward and clunky moments unfortunately. Pulling up your Pip-Boy or entering VATS still pauses the action, but despite the fact, engagements with multiple foes can still get hectic.

Companions are more useful and easier to interact with by virtue of the companion wheel. Instead of talking to a companion and going through a bunch of dialogue options, you can now simply scroll through a convenient wheel for quick access to whichever option needed. Due to some tougher enemies and more chaotic combat encounters, companions don't die, and instead are knocked unconscious until the situation is taken care of. This is not the case though in the new hardcore option. Hardcore, while not all-that hardcore, is a fairly worthy additional, yet optional, element to the game. With this enabled, the player must sleep, eat, and stay hydrated in order to survive. Also, ammo has weight and fast traveling can only occur if the player can survive the tip with dying of dehydration, starvation, or sleep deprivation. This mode makes the game feel like more of a struggle for survival than it all ready is. It doesn't make the game much more difficult though as it can be combined with any difficulty level. Still, it was a fairly decent idea to tack in on to the game.

Fallout: New Vegas comes with some more favorable augmentations. One that's easily noticeable is myriad of new weaponry and other goodies. Very few weapons from Fallout 3 make a reappearance, which isn't such a bad thing when there's a new variety of weapons to play around with as well as more unique ones to hunt down and find. Vendors throughout the Mojave Wasteland also much better access to ammo, supplies, arsenal, or even weapon mods which are yet another excellent addition. Different variations of ammo also make a return. The initial level cap has been increased to 30, but on a more detrimental note perks are now chosen every two levels. However it does prevent a character from achieving too many benefits so quickly, and makes the player think more about which perks would be best to have.

The visuals are a modest step up from Fallout 3. It looks a bit more polished, and even lively due to the bright blue skies and the more overall feel of a desert than a previously nuked-out wasteland. That said, the Mojave Wasteland isn't nearly as bleak and desolated as the Capitol Wasteland, which in return gives it less of a memorable and post-Apocalyptic atmosphere. There are still some abandoned and unkempt locations. Some places are still infested with radiation. But still, the lack of more peculiar and ominous locations left me wanting more out of the Mojave Wasteland. Another less positive aspect would be the radio stations, which aren't as good as the ones in Fallout 3. Some of the songs are catchy, but they loop much too often, and the radio host isn't quite as exuberant as Three Dog. On the plus side, the audio is just as gratifying, if not then even more so than its predecessor. Voice acting is great, but the only issue is hearing the same voice used on many different character all through the game.

The most significant fault with this Fallout game once again involves its technical issues. From launch, technical glitches, crashes, and visual hiccups among other predicaments occurred inevitably at any given time. Through many patches, the problems have become much less severe and less occurring. Still, bugs and freezes can and will happen. It's still highly possible to play for several hours without being interrupted by a major issue, but the more one file is played, the more common crashes happen. Some locations are more prone to disastrous performances, even after all of the patches. Sometimes it's unclear as to what sets off some of the glitches in the game, and the list of possible glitches is tremendous.

On the bright side, with so much to do and see in Fallout: New Vegas, it's not too difficult to get past the technical downfalls to anyone truly engrossed in the experience. Exploring is still dangerous and an enjoyable way to pass the time. The wasteland, or desert rather, is extremely massive and chock full of locations to prospect, side quest to complete, items to collect, interesting characters to meet, and so forth. There's no doubt that New Vegas is a time killer. The main story quests may not take too long to complete, but with multiple outcomes and ways to complete it, the replay value is extraordinary. Each playthrough will likely lead you to a side of New Vegas you've never seen before. There is quite simply almost an endless amount of stuff to do, and even one character can rack in about 100 hours of play time. It's a minor letdown that the final mission means end game, and that a previous file must be loaded to keep on enjoying the game. But still, it's no trouble getting sucked into the amount of things to do.

It's a challenge not to compare Fallout: New Vegas with Fallout 3. Bringing back a once popular franchise and making it popular once again among a new generation of gamers is no easy task, nor is making a follow up game with equal greatness just a few years later. Obsidian did a fantastic job in not only creating another marvelous Fallout game, but also in bringing Fallout back to some of its original roots. Even though it wasn't as dark and mysterious as Fallout 3, New Vegas still improved in many aspects and in all is a fantastic Fallout experience. Whether new or old to the series, Fallout: New Vegas should given a chance and some time to truly reveal how astounding of a game it can be. At any rate, Fallout: New Vegas is most definitely a worthy addition to the Fallout series.
7.5

Great
8.2
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