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Short and forgettable better at 4.99 imo.

5.5

Mediocre
Difficulty:
Very Easy
Time Spent:
10 Hours or Less
The Bottom Line:
"Disappointing"

Summary

If you are really into fallout I would suggest that the 9.99 price may be worth it for you but otherwise I just don't think this DLC gives you any bang for it's buck. It would be better priced at half its current value.

Overall it feels like a minor side quest instead of a paid DLC add on. The level you play in feels rather small and the enemies aren't particularly threatening. The story line is not compelling or meaningful but rather serves as an excuse to do something. The area you play in "Zion" can be a little frustrating to navigate if you don't follow the paths set out for you which isn't great for the explorer types. The new weather system for rain looks terrible, it's essentially the same line of drops duplicated all over your screen; it's silly, looks bad and so in your face you can't ignore it.

Because of the above reasons and the price point this one is getting a mediocre rating from me and I gave new vegas and dead money a 9. If you feel you needed another side quest go ahead and buy!




Short, fun, and very good looking expansion.

7.0

Great
Difficulty:
Easy
Time Spent:
10 Hours or Less
The Bottom Line:
"Mixed reactions"

Summary

To start things off, I will say that Honest Hearts is a fun, but short, and pretty linear might I add, expansion for a very fun Fallout: New Vegas.

The story starts you off getting a job from a caravan company to venture on a trading trip to a place called New Caanan in Utah, and you will be going through to be stopping in the southern National Park, Zion. When you get there, you are ambushed by tribal raiders called the White Legs, and your caravan company is gunned down, you being the only survivor. You meet an scout from another tribe who wants you to meet a man named Joshua Graham, aka the famous burned man from FO:NV.

Now, for the stuff I liked.

Zion is a cool environment, with nice looking visuals, and a good amount of differing terrain, and places to explore. The story, although linear, has you explore and do the regular grind, but then things get very fun at the end, and I was very happy to get a change of pace. The sidequests are different, but rarely challenging, and rarely that interesting. You get 2 tribal companions that will help you for a while, and you also get ol' Josh as a companion for a while, and it is pretty awesome that they finally have some companions in an expansion for fallout. (I did not play Dead Money, mind you.) I also enjoyed the new weapons, (especially the Survivalists Rifle) which felt balanced and, although a slim variety, quite fresh.

Now for the bad stuff :(

However, Zion, unlike Vegas, feels a bit unrealistic. Having been to Zion multiple times, I was saddened to see that there wasn't really any real locations from the park, unlike the Vegas area, which had real places like Primm to explore. Another thing is, the environments feel a little empty of cool places, ranger huts, campgrounds, and lookout points are really the only buildings you are going to find here. Unfortunately, the Mormon characters are as obnoxious as their real life counterparts, and constantly throw religious jargon at you that you don't care to hear. Most of the main story line is fetch quests that have you getting lunchboxes to help tribals and such. It also feels empty of people you can actually talk to, as there is less than 10 friggin people you can actually talk to up close in the game. The last thing is it is SHORT. 4 hours approx. for the whole game including sidequests, and although you may return after you finish the story line, all of those less than 10 talk able characters are GONE. So it is empty and there is little reason to return there after the story is over.

Overall:

It is barely worth the 10 bucks, but having been there a lot, I bought it without a thought, and was a little dissapointed, however, if you are really interested in the Burned Man, or want to do some more exploring, or just are bored of New Vegas, this is a decent buy. If not, look somewhere else for your kicks.




Finally Portugal joins the race and with a great start.<br /> Under Siege developed by Seed Studios (founded in 2006 i ...

9.0

Editors' Choice
Difficulty:
Just Right
Time Spent:
10 Hours or Less
The Bottom Line:
"Revolutionary"

Summary

Finally Portugal joins the race and with a great start.
Under Siege developed by Seed Studios (founded in 2006 i think) will be one of the best RTS games for PS3, its not quite an RTS it combines RTS with RPG because you evolve your characters, you keep them until they die, there is complex quests, only one type of currency, online Co-op (not sure if it exists in offline..probably), etc....
Great classes and Races: (Humans, frogs, bugs, ass faces and of course gorillas)
Allies: Soldier, Archer, Trapper, Stalker, Shaman, Warrior and magicians not yet announced.
Enemies: Grunt, Crawler, Sting, Golem and more 3 but not yet announced.

Features:

-Map Editor (pretty awesome and one of the strongest features)
-Voice Chat
-Co-op campaign online
-Multiplayer (may use custom maps)

Updates:

The team is implementing a video recording feature similar to Just Cause 2 but i still dont know much.


More info:
The game is waiting for Sony quality approval, PSN exclusive, cheap and pretty awesome with amazing graphics, PlayStation MOVE can be used!
go here for more info:
www.undersiegegame.com/

http://www.youtube.com/user/UndersiegeTV

Update:

There's a video review of the game right here: http://www.iwaggle3d.com/2011/01/video-iwatch-under-siege.html

Go to YouTube to watch this review in HD




Under Siege isn't a strategy game as we know it. It's a crawling, shallow and essentially pointless RPG seen from above.

3.0

Bad
Difficulty:
Hard
Time Spent:
10 Hours or Less
The Bottom Line:
"Total letdown"

Summary

As per usual i'm going to deliver to you the concise, objective, unbiased facts about the most important negatives and positives that this game has to offer in a manner as short as possible. I only write reviews for games that are either legendary or that i want to warn others about.

- Unbelievably slow || It's like the game has been turned down to the near-lowest animation speed. Imagine Command & Conquer on game-speed two of six. Even the menus take seconds to react to certain commands. The swords look like they barely hurt being swung so gently and the cannon-balls look like they are taking off into outer space before gravity sets in. As much of a drag as this is, it's unfortunately necessary for a game like this on a console (which probably is why they aren't usually created for such) but i can't imagine it being any better when using the Move controllers.

- Disappointingly shallow || Forget about the whole "strategy" nonsense. This has no resource-gathering, base-building or anything that even resembles strategy. There are nine units that fills their role but looks, sounds like and perform their simple tasks as if they are the most basic form of strategy units. The levels of the campaign are short, about getting from one point to the next and simply surviving, and completely forgettable. It's as if the campaign is only really a lengthy tutorial that is meant to build your skills up in order to prepare you for multi-player. Unfortunately, the multi-player isn't any more exciting. It's simply all about choosing your eight units (which are the only units you will control during the entire match), placing them near your starting zone, and trying to find and kill the opposition. There aren't enough ways to play the game nor enough settings in general. The characters that make up the bland and nearly non-existent story actually feel purposefully dull, as if to make it even harder to try and like the game.

The first thought that comes to my mind after having played through half of the campaign of Under Siege is "Incomplete". It's honestly embarrassing to be seen playing this game since it gives off the vibes of an RPG for kids. Imagine Commandos with nothing but head-on assaults and no tactics, stealth or variety. Or Empire Earth on the slowest game-speed without the base-building and with only nine units to choose from stuck in the medieval age. Imagine an incomplete beta of a five years older medieval take on Company of Heroes, without all the action and the powers. Frankly, imagine the most boring 3D stereoscopic game you've ever played in boring settings with boring characters, boring story-telling, boring level-design, boring music and sound-design and you've got Under Siege in a nut-shell.

The game is also incredibly LOUD, both in relativity to other games and in itself. While you turn down the volume of the TV or the game a LOT in order to reach the standards of decibel of other games, you may not want to zoom in on any fighting going on as this increases the sound effect volume to the degree that you'll feel like lowering the volume even more, which makes other sounds inaudible.

Honestly folks, i'm embarrassed that i yet again purchased a "strategy" game on a console that brings nothing of the good stuff from its peers for the PC. PLEASE don't buy this game. It's not about the money, it's about the ethics; the developers need to understand that ooze like this isn't supposed to make it in today's games business. They may have worked hard, but Under Siege isn't the slightest FUN, which if i'm not entirely mistaken is what entertainment products is supposed to have plenty of. I feel really sorry for the people who bought Move in order to await dedicated games like this. I really do.




Under Siege might not be a high budget game, but it can compete with others

7.5

Great
Difficulty:
Hard
Time Spent:
10 to 20 Hours
The Bottom Line:
"Ambitious"

Summary

Under Siege is a real-time strategy game exclusive to the PlayStation Network. Produced by Portuguese developer Seed Studios, Under Siege is a kind of strategy title in which the tactical organization and objectives are more important than resource management and constructing troops. As usual, you can find different factions, each with their strengths and weaknesses, and each one can be improved through a series of upgrades available with your constant success on the battlefield. At first glance, Under Siege seems to be a mix between Age of Empires, StarCraft, Demigod, DotA and League of Legends, but it's less complicated than expected.

There are many genres within video games. And unlike what one would imagine, many of them managed to make the leap from the PC to consoles, losing very little by the way, and improving what had been done previously. One of the few genres that could bridge the gap with little distinction for the consoles was the strategy genre, because the use of a mouse and keyboard cannot be emulated by a console. Thus, many experiences were positive, but they have never achieved excellence.

Being an RTS, the Lethal Weapon action is primarily viewed from a higher view, through which we can control our characters in real time, fighting and exploring the maps, which conceals a number of bonuses you can collect. It is possible to approach the camera from the ground and wheel it around the action, which allows you to view the surrounding area.

To build your army, you will have to organize several different classes depending on the ranks. Before each fight, you can put each of your classes available to hire more soldiers and evolve each group, through the money accumulated throughout the adventure. The strategy and preparation are essential and need to be good measures, because this is not an easy game that takes you by the hand throughout.

The game's commands have been simplified to fit in the Dualshock 3 controller, and in fact, everything works quite well. You can select a unit or more with the push of a button, move them, attack, or even decide the position in the battlefield. Of course it is possible to define more elaborate strategies, and there are several inherent skills for each class, cure, or draw the attention of enemies, but none of this is difficult to internalize, and quickly can be learned in just a few hours of play. Under Siege's story mode still lasts a few hours, a plot involving three military and political figures: Eirik, Kari and Aesgir, which takes the game to show us several different scenarios, and other characters. Outside the story mode, the player can dive into the creation and online modes.

Under Siege includes a large number of tools to create scenarios to your liking, starting with the formation / deformation of the ground, implementation of nature elements, partners, enemies and even the way each character will react to what is happening on the screen. The best of it is that you can share your maps with other players via Online mode. In this mode you can compete against other players from around the world through a cooperative or competitive mode for up to two players. You can also play with a friend and try the co-operative scenarios. In my time with the game the online behaved in a very positive way, with little or no connection problems.

Regarding the visual level, Under Siege is above average. The scenario is beautiful and well done although not highly detailed, and the units are virtual copies of each other, thus not offering a greater charisma to the soldiers. Where the game excels though, is through its art style. The lines of dialogue are accompanied by drawings of the characters, which are quite appealing, as well as images that appear in the loading screens. In terms of sound, the work is nicely done with good music tracks. There are only a few of them, but fortunately they can always use the ones that are lodged in your console. One problem with the sound however, is the lack of voices in virtually all game situations. It is understandable that it is difficult to give voice to all the characters, but at least the history dialogue should have been the target of this care.

In addition to the game's strong points, you can also add a Youtube video with interaction and image sharing with Facebook. Of course we could not finish without mentioning the inclusion of the Playstation Move, but this is not the ideal controller to use at all. Between the classic DualShock 3 and the Move, I prefer to use the Dualshock. Anyway, if you insist on using the Move, it can be a decent option as well.

Under Siege doesn't redefine the RTS formula or proof that this type of game can have a future on consoles, but it's still a pretty good game that should be experienced, even for those who are not fans of the genre. In short, Under Siege is a solid approach in the right direction, and if all goes well, maybe in the next game the company gives a solid step towards the level of excellence.
7.0

Great
7.4
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