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TF2 molded this single-player, RPG enthusiast into a predominately online FPS gamer.

10

Editors' Choice
Difficulty:
Just Right
Time Spent:
100 or More Hours
The Bottom Line:
"Great multiplayer"

Summary

Team Fortress 2 is just fun. The controls are easy to pick up and getting into a match is quick. Having random loot drop during the course of gameplay also entices one to play longer than expected in one sitting.

There are nine classes to choose from, each stylized to fit a player's preference. The classes are unique from one another and yet the gameplay mechanics are balanced. Each class has a counter-class.

The spy can cloak and hide as the other team before backstabbing an unsuspecting foe. The pyro was never taught to respect fire and uses its judiciously. The sniper can sit practically across the map and pick off players from a distance. The heavy packs a whallop with his barrel gun and is a killing machine when paired with the medic. The scout easily beats every other class in a foot race and can change direction in mid-air. The soldier is an all-around offensive class armed with a rocket launcher. A good engineer is the facet for a good push while a bad engineer could conceivably cost the team the game. The most difficult class to play in my opinion is the demoman. With sticky dynomite and a grenade launcher, the demoman requires a bit of foresight to play effectively.

There are dozens of maps to choose from, each with their own objectives. The game is free to play and Valve continues to update the game with new gear and special events. There is also a section for players to craft their own gear and submit their designs for new weapons and maps.

Communities make a game and Team Fortress 2 has one of the best communities around.






a fun first person shooter

8.0

Superb
Difficulty:
Hard
Time Spent:
10 to 20 Hours
The Bottom Line:
"Just plain fun"

Summary

I was recommended onto Team fortress 2 ( TF2 ) by a good, and trusted friend of mine. He then had to spend countless hours convincing me to keep downloading after i saw the size of it. 10 Gig. Thats right, 10 Gig for a game thats FREE. With a download speed flickering between 100-300 KB/s it took me about 2 days to download it. Also, before i continue, DO NOT minimise this game whilst you are playing it, if you do like tabbing out during or inbetween games, set it to windowed mode BEFORE you start playing. Minimising the game will often cause it to stop resonding, requiring a ctrl+alt+delete shutdown.

Now the bad points are mainly done away with, i can begin the actual review. Firstly, there is no campaign or single player missions. You are offered the chance to do a tutorial, and have practice matches against A.I. I highly recommend you atleast play the tutorial, as without it you are going to get slaughtered online.

Lets go into graphics. It's a free game, so you shouldn't be expecting too much from the graphics, but to be honest, the way it's done is actually pretty good. It has a cartoony vibe to it which is perfect for what the game is, a bit of fun. There are still some effects, such as blood splatters from kills, which makes the game all that more fun when you can scope in and see the blood on the wall behind the poor guy you just sniped. I'm also going to bundle character 'customization' into graphics... because there is none. Again, free game, don't expect much. Each class ( there are 10 of them ) has their own model. Also, there are only males in the game, no female models.

Next, let's go into gameplay. This game is pure fun, you can run around with a flame thrower, a bow and arrow, or a good 'ol fashioned heavy machine gun. Each class has their own niche. For example the Sniper, is ofcourse a sniper...hiding back, using high powered sniper rifles to take down enemies from afar. Then you have the Heavy, who's model is a huge Russian man carrying a turret, with high health and extremely high damage at close range. Then you have the Spy, who sneaks around, can go invisible for a short amount of time, and even disguise himself as a member of the opposing team. Other classes include, the Demoman, who's main weapon is a grenade launcher. The soldier, who uses a Rocket launcher. The Engineer, who can build helpful units and turrets. The Medic, an obvious one here, can heal team members.

Game modes are fairly generic as with most first person shooters. 'Intelligence' is another word for capture the flag, 'Control point' invlolves both teams fighting for control over 3 points on the map ( think Call of Duty's 'Domination' ). King of the Hill, similiar to the Halo 3 game mode of the same name, involves both teams fighting over 1 single point on the map. Finally, there is 'Arena' TF2's version of Team Deathmatch, however the game ends once a team is eliminated. There are no spawns in this game mode.

The games cool, little features as i call them are what makes this game fun. For instance, when you get killed, you will see a freezeframe of the player that killed you, it is often customary for the player to perform an emote, which varies from class to class. Another feature is the online store, the game is free to play which means Valve need to make their money somehow, and this is how they do it. Players can purchase vanity items such as hats or clothing, or weapons such as guns or melee weapons, for moderate fees from the store. Other items can be unlocked after gaining acheivments fro each class.

I don't like ending reviews on a bad note so i will get this said before my conclusion. It takes a LONG time to find games, as in, probably about 5-10 minutes of searching and connecting before your actually in a game.

Now for my final word. This game is fun, do not buy this game and expect a serious first person shooter. The combination of ridicolous class models, fun maps and game modes, and cartoony graphics mean this game is a fun experience, and i find myself playing it if i have had a particularly stressful day. I gave the game an 8 instead of a 10, purely because of the matchmaking times.

I will sign off with this:
The game is free. There is absolutely no reason not to get it, and i highly recommend you download this free, fun shooter, as soon as you can.




Haha, why pay for call of duty, when you can play a better game for free!

10

Editors' Choice
Difficulty:
Just Right
Time Spent:
100 or More Hours
The Bottom Line:
"Masterpiece"

Summary

Not saying call of duty is a bad game or anything but this is better in every way.

TF2 is the best online shooter of all time, and let me tell you why. There are nine classes to choose from all very unique in their own way and each one is very fun to play. I have never played an online game that is so fun. From a spy to a heavy to all these classes they are so fun to play. There are lots of weapons, and hats to customize your character the way you like it. I have put over 320+ hours and every time I play I feel like Its a brand new amazing experience every time. I am not getting bored at all. It can get very competitive with dueling your enemy's from counting kills on your strange weapons. A very nice thing I like in this is trading. There is a ton of trading going on all the time for weapons,hats,games. I got over 60 games on steam by trading tf2 items I found. Overall this game is absolutely amazing and there is NO reason not to play this.




Its a team and a fortress.What is it ?<br />

9.5

Editors' Choice
Difficulty:
Easy
Time Spent:
10 to 20 Hours
The Bottom Line:
"Great multiplayer"

Summary

Aren't you glad Team Fortress 2 didn't wind up looking like this? Valve has created quite a game with the long-awaited Team Fortress sequel, bearing many similarities to its predecessor, though incorporating enough changes to make it feel fresh. The most obvious aspect, which you may have noticed from any of the screens and video posted, is the visual style. Even after getting sucked into probably too many hours of play in the beta over the past few weeks, we're still amazed at the art design, both in how it looks and how it animates.

But let's not get too carried away with the graphics. It's a game, after all, and the most important factor is how it plays and if it's entertaining. It's interesting to see both Team Fortress 2, which has been in development on and off for some seven years now, and Splash Damage's Enemy Territory: Quake Wars, which has seen its own share of setbacks and delays, finally come out right around the same time. Their nearly simultaneous retail release presents and interesting situation for you, the consumer, as to how to spend your cash. You may fondly remember your days in Return to Castle Wolfenstein: Enemy Territory, dropping air strikes on hapless attackers and eagerly charging into bunkers to spout forth deadly plumes of flamethrower fuel. Yet you can't forget your days with Team Fortress Classic, or even further back with the original Team Fortress Quake mod, with its now painfully dated character models but compelling team-focused online play. There's really no right answer in this case as to which game is ultimately better. It's merely personal preference. Quake Wars is assuredly the more complicated game. For those uninitiated in the ways of Enemy Territory, the scope, dynamic objectives, speed at which the tide of battle can turn and the number of things you need to quickly consider when that happens, and user interface can be rather daunting. After learning the ins and outs it's clearly an excellent product, but it lacks that immediate, irresistible appeal so prominent in Valve's Team Fortress 2. And accessibility may very well be the deciding factor in determining which product users prefer. Regardless, it's an excellent time to be a gamer, since as tough as it may be to pick one or the other, making either choice rewards you with a well designed and highly entertaining title.

Like in Team Fortress Classic (TFC), Team Fortress 2 has nine character classes: Spy, Pyro, Soldier, Heavy, Medic, Sniper, Demoman, Scout and Engineer. Each class' abilities on the battlefield have been streamlined, which, along with the graphics, is what makes Team Fortress 2 so much more accessible than TFC. No longer do you have Engineers running around with railguns and EMP grenades. Medics can't "infect" the other team, Spies don't have tranquilizer darts, and none of the classes have hand grenades.

In TF2, each class has roughly three main ways of attacking - a primary weapon (the Heavy's minigun, Pyro's flamethrower, Engineer's sentry gun, etc.) and secondary (various classes have shotguns, others pistols, while the Demoman has a highly effective mine thrower) and melee weapons (the Scout's bat, the Medic's bonesaw, and so on). Though classes now possess fewer means of attacking, the resulting gameplay feels much more focused. Each class has a very clearly defined role and the means to ensure they perform successfully. The only limiting factor is, of course, how effectively your team meshes together. If your Engineers aren't guarding their structures, Spies can wipe them out in seconds with a few sapper charges. If your team is full of Heavies and Soldiers but lacks Medics, you're not going to get very far. If you're playing a capture point map without any Scouts on your team, you might as well just leave the server or start berating your squadmates until a few switch classes. The Medic, though, seems to be the hinge on which all gameplay balance swivels. For TF2 they've been given a health hose, which blasts out a restorative stream at friendlies within range and "sticks" to them as long as you keep the fire button depressed. As you heal injured teammates, or "overheal" to 150 percent health, an ubercharge meter builds in the bottom right of the screen. Unleashing this renders both target and Medic invulnerable for a few seconds, which is sometimes the only way to break through chokepoints populated with Heavies, Medics, and multiple tier three sentry guns.

Even though Medics may be the most vital to a team's success, the other classes remain useful. Scouts, who are now rather deadly, are far and away the fastest, and their ability to double-jump and change direction in mid-air makes then all the more difficult to hit. Spies, in addition to being able to one-hit kill backstab the enemy, cause general chaos among enemy ranks. If your opponents know a spy is running around, they'll waste time and lose focus by shooting at their own teammates to try and reveal a disguised culprit.

Pyros tend to be the most effective spy detectors, and can be frequently seen doing fiery pirouettes in 2Fort matches all over the beta servers, as a spy incognito will betray his cover by bursting into flames upon contact with the burning spray.In a September 26 Steam update, friendly fire was removed from TF2, which was definitely a good move. Friendly fire ruins much of the game considering the close-quarters maps combined with the wide area of effect attacks of Heavies, Pyros, Demomen, and Soldiers. Without FF, teammates are free to shoot each other, since if they bleed health, they're a spy.





Team Fortress 2 is the most balanced,fun and innovative multiplayer FPS game ever made.

10

Editors' Choice
Difficulty:
Just Right
Time Spent:
100 or More Hours
The Bottom Line:
"Masterpiece"

Summary

Team Fortress 2 is a class based multiplayer shooter which rewards players who use team work.
Theres 9 classes in TF2, the first one is the scout. He has 125 HP,he has the abbilaty to double jump,he's the fastest class in the game,he can capture territory 2x faster then any other class and he's armed with a wide range of deadly shotguns and pistol which do a large amount of damage at close range. So in short hes the "Hit and run" class. The next is the soldier, he has 200 hp,he's armed with a wide range of rocket launchers,backpacks which can heal or buff friendly players and he also has his trusty shotty. He has the ability to rocket jump, the rocket he fires are pretty slow but do alot of damage. The best way to play as the soldier is to aim at the feet of the enemy so you can send them flying into the sky, once the enemy gents blown sky high quickly fire another rocket at him or switch to your trusty shotgun to finish them off. The next is the pyro, the pyro's main weapon is his flamethrower. It can deflcet projectiles like rockets,granades and sticky bombs using the flamethrower's propane air blast and of course... well... he can fire flames out of it(obviously). When playing the Pyro it's a good idea to hide around corner to ambush an enemy or if you want to troll some soldiers just go to a wide open battlefield and constantly keep deflecting a soldier's rocket untill he gets mad :D. Next up is the drunk Demoman, this crazzy ass alcoholic can lay down sticky bombs to create traps and he can also spam people to death using his trusty granade launcher. Best way to play as the demoman is to set a trap with a few sticky bombs and lure enemy players into your trap.Time to talk about the Heavy weapons guy, this class is armed with a giant Machine gun called "Sasha", there's really no need to explain this class all much. You just walk around with a giant gun and kill stuff, it dosn't really require to much skill or any speciffic strategies to play as the Heavy. Time to talk about the Engineer, this smart fella' can build sentries which automaticly attack enemy players, the engineer can only build teleporter to help his team or dispensers which heal and give ammo to you and your teammates. When playing as the engineer you have to watch out of spies, spies can be disguised as you teammates and have the abillaty to cloak and sap(destroy) your building with the Sapper, so be sure to constantly spy check anyone who's suspicious(Aka by hiting them with a wrench, don't worry theres no friendly fire in TF2).Next class is the medic, with the medic you can use your medic gun to heal your teammates. You also have the ability to Ubercharge your friends. When you ubercharge someone, you and the person you are healing will become invulnerable for a short period of time. To get the ubercgarge you first have to fill the Uber meter by constantly healing your friends. The next class is your friendly every day camping **** the sniper. He has a snipper riffle, he can throw piss at you to do more damage and can equipd a hunting bow instead of the snipper riffle. The hunting bow is considered to be a luck weapon, since all you need to do is spam arrows everywhere and eventully one arrow will headshot someone. The Sniper riffle works a bit diffrently the in most video games, to do MAX damage on headshots you first have to fill up a small bar located next to your corsshair, once the bar is full your body shot or headshot will do more damage. The last class is the spy, he's armed with a revolver which does massive amount of damage at close range, a butterfly knife which can instantly kill someone from behinde, a Sapper which is used to destroy the Engineer's building, a disguise kit which allows him to dusguise himself as the enemy and he also has a fancy watch which allows him to become invisible. All of these 9 classes have around 20 or more weapons which can change their play stlye totaly, the demoman for an example can equip a 1.5m long swoard and shield instead of his trusty sticky nade launcger and normal melee weapons which turns him into the "Demoknight".
Go play Team Fortress 2 NOW! You have no excuse not to since the game is now FREE TO PLAY!
8.5

Superb
9.2
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