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Saints Row: The Third [PC]





Saints Row: The Third is a fresh, funny, and addictive action game from Volition.

9.0

Editors' Choice
Difficulty:
Just Right
Time Spent:
10 to 20 Hours
The Bottom Line:
"Highly addictive"

Summary

Although I never played the first two Saints Rows', I thought that they could never compare to GTA. It simply wasn't possible to master the witty dialog, beautiful world, and overall freedom of Rockstar's award-winning series. When I heard how much hype this game was getting (at least in conjunction with the other two) I decided to go and pick it up. And while I'll never know what the first two were really like, I know this one certainly kicks ass.

Right from the beginning, this game is hilarious. A Japanese commercial of "Saint's Flow", which apparently turns you into a kung-fu basketball master, plays on movie star Josh Birk's phone, who is assisting the Saint's in a routine bank-robbery to "master" his role in the new Saint's movie. As everyone tunes their voice modulators and puts on rubber Johnny Gat heads, their boss walks in and leads the charge. You soon find this boss is you, and you are unleashed upon the wrath of bank tellers with guns.

The game is so jam-packed with action that within the first hour, you'll raid a military armory, use UAV drones, and take out rival gang members while falling from 50,000 feet in the air while avoiding debris falling with you.

There is also a ton of customization, from how fat your guy is to what clothes he wears. You can also customize your cars. Tons of decals, performance upgrades, and rims allow you to add in your own kind of style. There are also helicopters, jets, and, my favorite, a high-tech military VTOL. And when it comes to weapons, the penetrator (A giant purple p*nis with the power of a baseball bat) is easily my favorite.

In the end, Saints Row: The Third is a violent, action-packed game with hilarious dialog and witty voice-overs. Pick it up today!






Funny, crazy, absurd chaotic mayhem, but not a whole lot to it, but just plain fun

8.5

Superb
Difficulty:
Easy
Time Spent:
40 to 100 Hours
The Bottom Line:
"Just plain fun"

Summary

Note: This review is of the PC version

This game is a crazy, funny playground of destruction and insane activities. It has many epic, memorable missions, better than generic GTA IV missions. You don't need to have played any previous Saints Row games to understand the storyline and have a blast, but you'll miss some small references here and there.

Simply put, this game is absurd, and if you like a ridiculous, funny and non-realistic game of mayhem then this is the game for you, but if you want a realistic crime game and more seriousness or some deep writing then you might find this game childish with cheap, stupid humor. If you laugh easily, you'll have a lot more fun with this game than if you don't.

The graphics are pretty good, but some might be disappointed if you're looking for top-notch graphics, there are many low res textures. The motion blur is really annoying, so I turned it off. However, the vehicles look awesome.

The sountrack of this game is great, there are some big names like Deadmau5, and catchy tunes, and epic, fitting background songs for missions, I wish there could've been more background music though. There's techno, rap, rock, and classic, whatever you're into there's a station for you, but the but the rock stations are pretty mediocre, they kinda suck. The rap station isn't very impressive either but it's OK. The techno/electro station is awesome and makes up for everything though.

The voices on the radio are terrible, like the annoying news hag on the radio reporting on whatever last main mission you did, however I got used to it and actually wanted to listen to what she had to say. In comparison, the voices and dialogue on the radio done in GTA San Andreas and Vice City are much better. The story dialogue is funny and vibrant, but pedestrians don't really have much dialogue, or interact with your character that much, but there is great voice acting for storyline characters.

I don't like the vehicle handling, it just feels stiff and hard to control, but you'll get used to it, but it's not very precise. Especially the tanks are a pain in the ass to steer, I just can't get used to its unique, odd system. It tries to make it simpler driving a tank than in other games, but it just doesn't work. Another thing I don't like is that after completing the game there's no way to bring a specific force back and they had the best tech and vehicles and were the funnest and hardest to fight, but they're gone forever after that so that sucks.

Customization is great in this game, so if you love that, you'll love this game. Pimp out your ride and carefully pick the colors and mix and match your clothing pieces and create a character exactly the way you want him/her to look, and you're not stuck with that look too as you can change them again and again. Much better than the limited options in GTA IV. Also, the vehicles and weapons are way better in this game than in GTA IV with a variety of hi-tech jets, helicopters, and weapons.'Gameplay is simply much funner, more destructive, and more epic than GTA IV.

You get to call in zombies to help you, punch people with special gloves to explode them, lock on to targets and rain infinite missiles down the city with a cool looking hovering jet, take control of other people's vehicles with a remote control, rain death with miniguns and rapid firing lasers, smg's that set people on fire, all kinds of gadgets and weapons, way more fun and impressive than GTA IV's arsenal.

The city is disappointing and pretty much all the same everywhere, dirty, urban decay, it's not impressive, and it's a very small world too. There are some amazing scenes like a cyberworld, a hi-tech aircraft carrier ship and a hi-tech gunship, and skydiving with tanks and debris but they're only available in missions. I wish you could replay single player missions, there should be a list where once you beat a mission you can replay it, but you can't. GTA IV's open world is much better, with more activities to do. I even like GTA San Andreas' map better than this games, more varied and larger.

The gameplay is what makes the game and this is why many people love Saints Row, and prefer it over GTA IV. It's just chaotic and over-the-top as you smack people with a sex toy sword or have a huge fat naked man slam down helpless civilians and blowing up cops or having a normal conversation and no one is even surprised he's naked, it's all hilarious. If you aren't looking for humor however, this game isn't for you, as that takes a lot of fun out of it. You'll have a blast from making an absurd character and just running around and wreaking havoc and all the crazy stuff that happens in this game and the funny, well-written dialogue and cutscenes.
Outside the campaign, there's a survive waves of enemies mode can be funny with a friend or on co-op but gets old real fast, it's pretty lame.

If you're looking for crazy, free (free like freedom) fun and funniness then definitely get this game. If you're looking for an arcade, casual game where there are some crazy physics, and well crazy everything, go for Saints Row. If you're looking for the most burst of fun you can have in a short time then get this game. The missions are much funner and unique than GTA IV, and for a playground of destruction game this game is much better at that than Mercenaries or GTA.

The campaign is epic and really well done. The game is is pretty easy but there are some challenges, but once you unlock stuff it becomes a cakewalk, not much challenge, even on the hard mode, but you don't have to unlock stuff so you can make it as challenging as you want or as god mode and sandbox destruction as you want.

Final note this game is absolutely worth getting.




Doesn't take itself too seriously - delivers a fresh perspective on tried and tested entertainment

9.0

Editors' Choice
Difficulty:
Just Right
Time Spent:
10 to 20 Hours
The Bottom Line:
"Just plain fun"

Summary

This is, surprisingly, the first Saints Row game I've played. Being what I would call a gamer with an extensive breadth of experience across genres (enjoying everything from Battlefield to Elder Scrolls to The Sims) as well as being no stranger to sandbox games (having played GTA2 up to GTA4 and other sandbox titles in different settings), I must admit that this is the most fun I've had out of a video game in a while.

SR3 does not create anything new, but instead focuses on squeezing fun out of tried and tested gameplay mechanics established by games like GTA, thereby giving it a certain freshness that makes up for its lack of inventiveness. It has a variety of missions to last a full weekend of playtime, and to add color to the whole experience, provides wittiness and unapologetic humor, as well as an excellently-picked soundtrack, throughout the campaign. This was a breath of fresh air compared to all the dark, gritty games flooding the market today, and a perfect foil to the story direction that several gaming studios have been taking in their recent releases.

The controls are easy to handle (much simpler compared to GTA4) so it's easy to just pick up and play. The action is fun and intense at moments, but not difficult or frustrating. The story is run-of-the-mill and fast (too short, in my opinion), but regardless, while you're going through it, it's difficult to pull yourself away. The charm of some of the characters grows on you and really adds to the overall experience.

The voice acting is by far one of the highlights of the game. Even if the story isn't what I would consider amazing, the voices (including the protagonist's - in my case I chose female 1) really bring the dialogue, emotion, and humor to life. I was particularly charmed by a scene where the protagonist and a friend sing-along to the radio - something so simple but one of the touches that I find truly memorable after my playthrough. It brings out an emotional response where I just remember having similar good times with my friends, which is why despite the over-the-top silliness of the game, any player can still experience a certain amount of immersion and connection to the characters.

SR3 does a number of things better than GTA4 - including fights (more action-packed but a lot less frustrating), character and vehicle customization (loved the wardrobe and the custom car parts), and safehouses (was glad to be able to store vehicles easily, but would like to see more freedom in designing lofts). Where it really does lack, however, is gameplay depth and length of meaningful playing time. After finishing the campaign and doing several of the side missions in just under 20 hours, I found myself with nothing left afterwards, leaving a taste for more story. Some of the side missions can be a drab, such as repeatedly driving around town under pressure, and it didn't inspire me to keep playing. It would be nice if they can retain the things that they did right but continue to flesh out and deepen the campaign in the next iteration.

Overall, and unexpectedly, I must say that I found this more enjoyable than GTA4. I understand that GTA4 is a grander, more ambitious title that redefined the genre - but this one was just undeniably fun.






easily impressed kids will love it. <br /> hopefully evolution will make sure it never comes back

4.5

Poor
Difficulty:
Easy
Time Spent:
10 Hours or Less
The Bottom Line:
"Pretentious"

Summary

First off, the "humor" and "style" of the game didn't go well with me.
To be frank on the style, everything was quite horrible, I had to go to some lengths to use something I did not feel disgusted at while playing. (funnily enough that happened when I managed to create a long-haired blonde [and that means without a f*cking ponytail!] with an oktoberfest dress. before that I was playing naked. the character, mind you)
on the rest..
yea, so we're the saints, super bad-asses whose plan to everything is just go in and shoot everything up. so everyone's trying to sound cool like schwarzenegger, but without the accent, you just sound lame.
but i guess people who eat up MTV crap reality shows and what not MIGHT enjoy it. because seriously, it's even worse.

Anyway, it's a game right?
so besides the story making absolutely no sense and being just generally a way of throwing "challenges" at you, which of course takes any sense of pride and ethics and whatever other bonuses you might get from other games (GTA anyone?)....
it's a crap game still.

Ok, not crap crap.. But really. After certain games (GTA anyone?) have come into the market, they left somewhat of a bar, a standard to look up to...

but no. buggy everything. driving feels like crap. walking and running and whatever is just stupid. the city is completely bland.
how the hell do you manage to actually have so many ideas put into one game (SOME OF THEM GOOD! tron cycling and the reality murder show come to mind) and then soooo badly implemented.
I don't know, it just doesn't feel.. fun.
it's not challenging, and when it is, it's instantly a grind.

As it usually happens these days, I played around with the difficulty. When I actually managed to die in the hardest difficulty and lowered it, I realized I died in the exact same situations. Because combat is crap. Now, GTA's combat is no pearl either.. but this.. horrible.
Higher difficulty just means you're gonna go for headshots unless you'd prefer dying of boredom. with the pistols. because really. nothing else deals any decent damage. it just feels stiff stiff stiff.
and "average difficulty" ("the way it's meant to be played") gives you the same feeling.. shooting at rag dolls until a slightly fatter one appears, rinse, repeat.
the only way they'd kill you is when they get you stuck with some sort of bug.
(by the way, the perk of "no ragdoll" thing, doesn't work. still got "ragdolled" around with any explosion -> death)

on overall "game design", let's say, you constantly get the chance to do things that earn you respect. cool things, of course, like headshots and "narrow misses" when driving. standard fare nowadays, so cool. nothing to say there.
other things you earn though.. are always new cars and clothes and weapons and what not.
broken. my fastest car was the first one i got into a garage and pumped the performance. why bother with anything else? actually, all the special vehicles, you can't really customize. so there.
on special vehicles.. i got an helicopter after 15 mins of play. the super military planes were slower and maybe less effective at destroying stuff.
why bother?

oh, and while on the first missions they made it easy by teleporting you to wherever you were supposed to be, the last missions were exactly the same, except you had to walk and fight against a lot more enemies. for longer.. gee, now that's a challenge.
and on the topic of final mission: they throw you against 2 or 3 tanks. now, fair enough, i'd ran out of missiles.
but my only other choice was... a grenade launcher dropped by one random enemy? fairly inconvenient weapon might i add.

and then mid-game something predictable happens. the money and respect (read: experience) systems fail. i don't want to buy anything. everything is useless. AI is crap, so buying better help is worthless.
weapons are crap, and you need 5-10% of how much you earn to max them out. spend another 10-20% on health and damage reduction (and that's overkill) and you wonder what the point of the game and maybe life is.

so no realism, no emotive story and the crankiest engine and crappy design.

but, despite myself, I was entertained. so you get a 5.
and that's all you ever get.

please children, spend all your money on decent GTA clones. not this.




If you want to live in a game, other than the MMOs, this is the place you should be.

9.5

Editors' Choice
Difficulty:
Just Right
Time Spent:
10 to 20 Hours
The Bottom Line:
"Highly addictive"

Summary

I played Saints Row The Third hoping to see another Grand Theft Auto 4 - like game. But, I found myself living in Stilwater as the leader of the Third Street Saints (Yeah, people call me 'BOSS'). The game is so immersive right from the moment you start creating your character.

A word about the character creation - There is a slider for everything! Yes, everything!

As soon as you create your life like image, you start feeling its feelings, laughing when he jokes, shooting when he is angry and shouting "HELL YEAH!" when he kills an entire gang with a Headshot or a Nutshot x 10 combo.

I found the city so well created, the characters well created, the dialogues well written and the plot (with two alternate endings) is simply awesome. This is a MUST play for anyone who plays games.

Have a decent card to do the game justice and turn your volume up. The background music, the FM, the dialogues all are top notch and boost up your innard tempo to kill some ganstas.

Rating:

Plot/Storyline/Mission - 9.0 Couldn't have asked for better

Side Missions/Repeatable - 9.0 Best I've seen

Music - 9.5 Wonderful!

Dialogues - 9.0 Greatly rehearsed and fits well in plotlines

Character Creation - 9.5 Best! Grade A+! Simply Rocks.

Gang/Friends/Partners - 9.0 Great team.

Overall - 9.5
8.5

Superb
8.4
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