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Alice: Madness Returns [PC]





Alice is an stunning game, with serious visuals and dark themes

9.0

Editors' Choice
Difficulty:
Easy
Time Spent:
20 to 40 Hours
The Bottom Line:
"Underappreciated"

Summary

First of, i played the first alice 10 years ago and i liked very much, so i decided to give another shoot regardless if this game would be rated high or low by specialized pc gaming companies. I read the GS review and i found it interesting, but it did not agree with some topics that i will bring forth later.

I run the game with a GTX 580 Nvidia graphic card, direct X11 and a quad core system. I turn the settings to maximum and oh boy, wonderland is a sight to behold. To start, Alice itself is the best animated digital model ever. I almost fall in love for her. She is so cute and fragile. Very feminine. Well and i have a weak spot for dark haired woman with green eyes, lol, so...

Her dresses are also fantastic, varying from colorful to gothic, In the second chapter, Alice found herself in the bottom of the sea, so her dress is iluminated, much like to the fish that lives in the dark regions of the ocean. Genius.

Alice starts her adventure in the grim, dark, decadent and coal smoke London of Vitorian times. Where much like all poor populace were drunks and prostitutes looking for troube or living miserable lives. The buildings are almost jet black because of the coal (beggining of the industrialized era, where the most polluted fuel ever was in full speed), so its not surprinsigly that Alice took shelter in her wonderland.

Every long chapter of the 5 available begins with Alice searching for answers in the real word, and every detail that she sees or interacts in the real world will show up in some way or another in her twist wondeland.

Graphically speaking this game is a masterpiece, with vivid animation and wonderfully rendered environments and creatures. You feel you are inside the world with her. I cant go on without speaking too about imagination and criativity. Alice is one of the best imaginative games i ever played in my life. And i thought Trine was good. In chapter tree you visit the lawyer that helped Alice after the disaster that took the lives of her family. As you enter the house, you see that the entire decoration is from China, from vessels to paintings, so when you enter wonderland itself in that chapter you starts in a Japan, Chinese theme decoration chapter. All was made from porcelain, jade and the most incredible ORIGAMI. I saw a dragonfly, and that caught my attention, so i sneak closer and i found out that it was made from paper. A origami. One of the best levels in game for me.

In this game you also find mini games and puzzles, and i disagree intirely from Gs. They are just put amazing and plain fun.

Weapons are toys from Alice past, but take no mistake, they can lead to devastating effects when they are used correctly with the right enemy and when properly upgraded.

But wonderland is not just beautiful graphics, there is a dark history being told and you need to discover what is causing its destruction or face madness and oblivion. All you see that seems twisted, gruesome and bizzare will have a perfect explanation at the end, where you will face your true enemy. This leads Alice as a genuine psychological thriller game at some memorable points and chapters. I must admit that at chapter five i became scared with the situations and challenges i found there. This is what Fear 3 should have been to begin with. But as i have already told, all will have an explanation.

To complete, in this game you also have a plethora of hidden objects to discover (memories to give one example) that explain obscure points of Alice past and persons that she was involved too. You will need to search well to discover them. I completed the game with 98% of hidden objects found, so i am happy :). Dont forget to shrink Alice to discover hidden objects and plataforms.

Conclusion, dont be lured by the low rating this game had, it was clearly underrated and this game is one of the best of 2011.




Alice and the art are hot, however there isn't much more engaging qualities than that.

7.0

Great
Difficulty:
Just Right
Time Spent:
10 Hours or Less
The Bottom Line:
"Check your bargain bin"

Summary

When I picked up this game, I wasn't expecting a breakthrough in graphics, or a revolutionary gameplay experience, I just enjoyed the theme and wanted to be amused.

At first the games initial impression is slight intrigue, what stands out is the art and characters. As you begin to play though you quickly get that feeling of "been there done that".

If you're a long time gamer, your moves and expectations will be predictable, you'll quickly conquer challenges and obstacles which to a degree is ok, if the entertainment factor is there. The story however and the atmosphere is very bland, while the voice-acting quite good it does feel a little bit children's bookish and not as sinister as you'd like it to be.

The combat itself is quite underwhelming and predictable, with a few interesting techniques here and there. Ultimately it just doesn't provide much depth, and the enemies are as predictable as they've ever been...you attack them all in a similar manner and none really provide too much of a challenge. The only time it becomes difficult is when there is multiple enemies.

In conclusion, you won't find the game magical(which was my highest expectation) or memorable, and the gameplay won't have you hooked or excited. It'll be too easy for experienced gamers, and possibly too hard or frustrating for novice gamers at some points as the platforms and jumping system is a little weird so small kids (however not language appropriate) might not be able to pull it off.

Otherwise a mildly interesting game, that you really just want to rush through so at least you can see what happens next in the story before just abandoning it all together.

Didn't live up to my Alice in Wonderland hopes and dreams, but it didn't really even take me on a small world.




Between the jumping and dying there is a sliver of a game

7.0

Great
Difficulty:
Just Right
Time Spent:
20 to 40 Hours
The Bottom Line:
"Rent it first"

Summary

This game consist out of jumping. Just plain jump sequences that go on and on forever. between those some nice combat and great graphics. Jumping over and over again just kill everything else. And I mean over and over again.

Example: jump on floating plates in a river of lava. plates move away from target. after about a dozen attempt I came close. a little clip, and do it over again.

After about 40 attempts I came close again. It took me 2.5 hours to get it right. moments later the next sequence comes around the corner. No saves, and when you miss a jump you have to do it all over. When you die in a levelboss fight after a difficult jump serie, you must do the whole level again.

That is so annoying that it kills the game. A shame. the game has so much beauty in the graphics and setting.

It could have been a 90 game if half the jumps were cut, a quick save game is introduced, and the combat better balanced.




Alice is lovely, the combat system is very well made and the game environment is quite nice.

7.5

Great
Difficulty:
Easy
Time Spent:
10 to 20 Hours
The Bottom Line:
"Worth playing"

Summary

Alice is lovely, the combat system is very well made and the game environment is quite nice. There's some old school elements, like there's too much platform jumping, and not so many battles, what was a shame, because they put some nice effort into the battle system. The game is not so bloody as I expected, the enemies could be a little less oily and a little more meaty. The end came at the right time, just before I started to get bored, and was a little too easy because there were almost no punishment for dying, which I don't complain, I'm kinda old for that old school hardship.

It could have bosses too, kinda disappointing that all the time we fight only normal enemies. That's some old school element I missed. It's really worth playing, but not worth replaying, I'd say. Although its a memorable game, if a person, like me, liked the first one will certainly like this too.




This Game is just no fun , Yet There seems to be an addiction that glues me to the screen..

8.5

Superb
Difficulty:
Just Right
Time Spent:
100 or More Hours
The Bottom Line:
"Guilty pleasure"

Summary

A Quick Comment Really - This Game is No Fun Whats so ever - at first the the game starts at a great Tempo - everything is fantastic, but it soon starts to dribble , when your are dragged through levels to try and find the answers of Alice's Past -I would 100% love to see more integration of character's from the real book - Most the time is spent Looking for secret entrances are trying to kill frankly annoying monsters... and thats one Bug - the enemies are pricks... There really tedious and boring yet partnered up with each create an endless borfeast of mouse1 and 2 clicking... Ugh... if I had a brain? Yet the Level design is just SOO BEAUTIFUL , it really is - some of the best Levels I have ever seen , lay to rest in this game - Particularly Going through mad hatter factory - with the mechanical dodo birds ... really creeps me out - but simply just beautiful...

Sometimes "Shrink" is integrated into the level - where by the Player has to use it - this is bad - I want to Find Secretes entrances and caves for myself.. it should have been left as a special ability...

I also wissh there was more of a puzzle solving aspect- most "Puzzles" included of pressing a switch, and running for the door...

Still - what a mind numbing - Drug this game is - It enslaves the whole of your brain... Thats it for my review - if you don't mind I want go back and explore wonderland again now :/
7.0

Great
7.5
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